Paul Frame

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Bio

Paul is a game designer and developer with a background in storytelling through comic books. Paul worked with Brisbane based comic producers and also collaborated with the Brisbane City Council to teach children how to write and draw comics, which were created both physically and digitally. Paul moved his career towards games to give players a chance to interact with his storytelling and create lasting impressions. Paul became fascinated with VR realising its storytelling potential and is continuing to learn as the platform evolves. Paul worked with The Ageing Revolution as a Game Design Intern and has progressed to a VR Designer for multiple scenarios. Paul is an avid board game player, role player and escape room participant, even if he doesn’t always make it out. Paul strives to use his creative abilities to bring wonder into peoples homes, hands and hearts with his technical skills, innovative ideas, out of the box problem solving and sense of humour.

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