Where it matters most
Systemic bias in healthcare has come to the forefront during the pandemic. Bias & microaggression education is not just a nice to have, it is NEEDED.
With a significantly improved simulation quality, our simulations are primed to tackle this problem.
We are establishing strategic partnerships to develop and deploy our immersive learning to key strategic industries across Health and Tech.
Reinventing the Technology
In 2020, we were sought after to make real difference for the BLM movement, with ViacomCBS.
We adapted our training to be work-from-home friendly for a new post-pandemic world. We made our virtual training run in web browsers, without needing a headset. Our character graphics pipeline was completely revolutionized for more realistic and lively human characters.
With the help of The Ageing Revolution team our production quality and co-design capabilities 10x'd.
Our innovation saw us highlighted amongst the VR industry's top innovators to watch.
In 2019, our reputation was established as best in the international market with numerous awards & recognitions.
Winning Learning Technology of the Year by the Industry of Learning Professionals, with our partner, Carlton United Breweries.
We opened up a library of our existing VR experiences online. Customers integrated them into their own D&I programs all over the world. From the largest organizations in the world, to high schools
The leap of faith
In 2017, we were pioneering an industry as the first and only company in the world creating VR for Diversity & Inclusion, starting off in the space of sexual harassment, gender bias, culture bias and disability bias
We took a risk, and so did our first clients. Our hypotheses was virtual reality could get far more effect results than traditional methods. The Cerebral Palsy Alliance, and The Royal Australian Navy had the foresight to see the potential of our technology too, and jumped onboard this opportunity right away.