Gender & Disability

Funded by Remarkable, Telstra Foundation, NSW Family & Communities Services and Cerebral Palsy Alliance

Gender & Disability is a VR training scenario focusing on topics of unconscious bias focused on women in the workplace and people using wheelchairs. Originally punished for the HTC VIVE in 2017 after being funded by Remarkable, Telstra Foundation, NSW Family & Community Services & Cerebral Palsy Alliance, Gender & Disability quickly became the most popular virtual reality application in Australia on Viveport, and the most popular globally for business. It was remastered in 2018 for the Oculus Rift CV1, which than saw the application been run in every continent except Antarctica. Our Gender and Disability VR experience is our most used application to date (March 2020), due to its explosion in popularity before complete implementation of usage metrics, we expect it has been run at least hundreds of thousands of times around the world.

Gender Discrimination

Step into the shoes of Allie. You are head of marketing for a small-to-medium sized business - responsible for running the company’s events team. In this scene, you will experience what it is like to deal with gender discrimination while navigating a conversation with your manager and a client.

Explore what it feels like to be marginalized and to have assumptions made based on your gender and looks. How does it feel when your manager witnesses the biased behavior and chooses to brush past it?

The scene explores how the following biases intersect with gender in an office environment:

KEY BIASES

Patronizing language

Assumption of role

Age bias

Exclusionary behavior

Crediting another with your idea (idea poaching)

Disability Discrimination

Step into the shoes of Matt. You are a web developer, responsible for the company’s recent, successful website redevelopment. In this scene, you will experience bias based on your physical ability in a workplace conversation.

Explore what it feels like to be patronized and to have assumptions made based on your physical ability. How does it feel when your colleague witnesses the biased behavior and chooses to brush past it?

Scene 2 explores how the following biases intersect with disability in an office environment:

KEY BIASES

Patronizing language

Assumption of intellectual capability

Minimizing behavior

Exclusionary behavior

Lack of support

Real-time Data Visualization

Awards and Recognition

The worlds first diversity and inclusion training virtual reality application

Used for training all over the world, by over 50 organizations.

Gender and Disability was ranked the #1 most popular virtual reality app on viveport for a number of caterogies

  • #1 most popular business application on the virtual reality app store, viveport of 296 applications

  • #1 most popular VR application in Australia.

  • #1 most popular VR business application in the UK

  • #1 most popular VR business application in the USA

Averaging a 5/5 star rating by over 30 people.

One pager J.P. Morgan Case Study.pdf

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